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| April's Game Informer Released Early http://bioshock2forums.com/april-s-game-informer-released-early-t158.html |
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| Author: | Matt [ Wed Mar 11, 2009 10:24 pm ] |
| Post subject: | April's Game Informer Released Early |
A lucky Bioshock fan got his hands on the April edition of Game Informer. This is what he had to say. Quote: Spoilers--- who wants to wait till next week? ----------------------------------------------------------------- The first few pages and a half talk about 2k Marins developers and how they have "gigantic shoes to fill", they went on talk about how Ken Levine isn't going to have a major role with B2 since he has other side projects with 2k Boston, but he will have a side job with him checking on the project from time to time, and giving his opinions on what fits and what doesn't. So basically he still has a role in B2 but in a much smaller since. They joked around in one part saying how alot of the plot for B2 came from Levine..they said "it was funny, so we had a developer meeting with all of the 2K Marin staff and Ken. We began brain storming, and Ken was just sitting there rejecting our ideas one by one. It was hilarious..." (not exactly word for word)... They had a small interview on the side of the page with Bioshocks level designer and he explained how he wants to keep the previous Bioshock-esque feel, and the extreme detail with Bioshock 2. It also mentioned how he was the lvl creator for Fort Frolic and how people loved the lvl so much he was promoted for all the level designers in Bioshock 2. He also spoke about the effects of using the new Unreal Engine 3 and how he has more freedom to do what he wants with the levels, from extreme level destructibility, to beautiful environment... It also contained a fairly large sect. about the new little sisters role in Bioshock 2, and basically explains who you play as, and explain what the Big Sister is, and explain the basic plot of BS2. I'm not going to post the info since it really is the major reason you'd want to buy the magazine, but if you pm me I'll give you it... There was a lot of concept art and a few in game screen shots. There was one area (and the only that was in the mag) that caught my attention. It sort off looks like a city within Rapture, from what I can tell there were various food vendors, and different shops with a lot of retro neon on the buildings, various posters, and throughout the city there are trolleys running about (though they were tipped over), and there were stringed lights running throughout the city it looked really pretty. It sort of reminded me of a mesh between Farmers Market, Fort Frolic, the Kashmir Restaurant (In the Welcome to Rapture bit), and Appollo Square. It's a weird mix but it definitely has that Bioshock persona... There was also various concept areas for Bioshock 2 they didn't name any of the areas in the concept art nor the screen shots. one area sort of looked like a huge football stadium (or baseball couldn't really tell) with various shopping districts surrounding it (Ryan's Raiders anyone??), there was another 1 that looked like Fort Frolic but different I guess (though it had that Fort Frolic design from what I could tell), and the rest of it were different concept pic of the new little sisters, and the Big Sister...pretty slick looking... |
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| Author: | Geralt [ Wed Mar 11, 2009 11:08 pm ] |
| Post subject: | Re: April's Game Informer Released Early |
There is no scans? |
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| Author: | Matt [ Wed Mar 11, 2009 11:18 pm ] |
| Post subject: | Re: April's Game Informer Released Early |
Not yet. Hopefully soon though. |
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| Author: | ML KionicWarlord [ Sat Mar 14, 2009 6:35 pm ] |
| Post subject: | Re: April's Game Informer Released Early |
thats very interesting. thanks for sharing. |
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| Author: | Matt [ Sun Mar 15, 2009 6:39 am ] |
| Post subject: | Re: April's Game Informer Released Early |
Geralt wrote: There is no scans? Just posted last night, Although I didn't see anything that has anything to do with Russians, or dogs. So we'll just have to see about that. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I have not read this magazine yet, but judging by this picture. Bridgette Tannenbaum is still alive. The way Tannenbaum says "she", it sounds like there is only one Big Sister. I also noticed a picture above that had the words "Big daddy", so we may not be getting away from the big daddy just yet. Although, a lot of the pictures that were scanned in show the main character with a screw weapon on the right hand side, what could this mean? I don't know, but when I get my hands on that magazine I will be sure to write up quite an article.
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| Author: | WOULD U KINDLY [ Sun Mar 15, 2009 10:15 am ] |
| Post subject: | Re: April's Game Informer Released Early |
nice ye the whole soviets and dog have been confirmed fake heres some info i found Now THIS is the kind of stuff i would want to see in Bioshock 2. No silly Soviets or Giant Squids. Summary: You're a Big Daddy, and you get to use the drill and rivet gun. And you can use plasmids too. You can take little sisters from other Big Daddies and take them around Rapture to collect ADAM like you see happening in BioShock 1. It's 10 years since the first game. The Big Sister returns to rapture, bringing back the Little Sisters with her. You play as the original Big Daddy. You can use the drill, the rivet gun, and you can still use plasmids. Little Sisters have been given a new look to be less creepy, as you're seeing them from the eyes of their protectors. You don't get your own Little Sister from the start, as you're a renegade Big Daddy. So you fight other Big Daddies to get your own sister. You can still harvest them, but the other option has been changed to "adopt" instead of rescue. If you adopt the sister, she'll ride on your shoulders, and you can go around Rapture looking for corpses for her to collect ADAM from. When your sister goes to harvest ADAM, a wave of Splicers will come and start attacking to try and harvest her. You have to hold them off until she finishes harvesting. You gain some ADAM from this, but not enough to tide you through the game. You can permanently rescue them, but the article doesn't say how. The Big Sister is one of the surviving little sisters from the last game. She's the new ruler of Rapture, and is the main antagonist of the game. With each Big Daddy you kill, the game lets you know how close you are to incurring the wrath of the Big Sister. When you do, the little sister you're with will sing a song about how the Big Sister doesn't want you playing with her, then you get jumped. Other info: Vita Chambers return, there is confirmed multiplayer(no details), audio logs are back, and Fontaine Futuristics is a level in the game. There are screenshots of the mag floating around now confirming this." |
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| Author: | ML KionicWarlord [ Sun Mar 15, 2009 5:28 pm ] |
| Post subject: | Re: April's Game Informer Released Early |
guys this already looks like your going to die in the end of this game.remember harvesting little sisters.... |
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